Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Nautilus
Victory
Ranked Solo/Duo · 28 days ago
1 / 8 / 24
K / D / A
64.1%
Kill participation
311.1
Damage / min
9,203g
363.3 gold / min
91
42 placed · 11 cleared
31
1.2 CS / min
Objective control
2
Dragons
1
Baron
7
Towers
1
Inhibitors
1
Herald
2
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryna rrrak นาระกไซ#00000
Malphite · Top
4 / 2 / 6
25.6% KP
17,941
17.1% share
10,386g
181 CS · 7.1/m
Whisper Mua#NA1
Viego · Jungle
17 / 3 / 4
53.8% KP
26,246
24.9% share
16,619g
219 CS · 8.6/m
gol#NA2
Locke · Mid
11 / 6 / 5
41% KP
28,914
27.5% share
11,574g
185 CS · 7.3/m
GLIDE GLIDE#SMURF
Jinx · ADC
6 / 3 / 14
51.3% KP
24,234
23% share
15,224g
241 CS · 9.5/m
REDEMPTION#lmao
Nautilus · Support
1 / 8 / 24
64.1% KP
7,880
7.5% share
9,203g
31 CS · 1.2/m
Red side
DefeatDRAGON WARRIOR#JADE
Jayce · Top
1 / 11 / 3
18.2% KP
16,599
19.3% share
9,759g
237 CS · 9.4/m
RexRequired#dino
Nidalee · Jungle
8 / 7 / 10
81.8% KP
23,559
27.3% share
12,519g
183 CS · 7.2/m
young#0000
Yone · Mid
5 / 9 / 6
50% KP
21,026
24.4% share
9,791g
177 CS · 7/m
Sabin#0006
Jhin · ADC
7 / 5 / 3
45.5% KP
15,710
18.2% share
10,451g
181 CS · 7.1/m
TymMio#DaHoe
Morgana · Support
1 / 7 / 19
90.9% KP
9,287
10.8% share
7,840g
18 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
