Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Nautilus
Victory
Ranked Solo/Duo · 28 days ago
0 / 7 / 23
K / D / A
65.7%
Kill participation
264.3
Damage / min
8,872g
267.4 gold / min
117
71 placed · 7 cleared
24
0.7 CS / min
Objective control
1
Dragons
2
Baron
5
Towers
0
Inhibitors
1
Herald
4
Dragons
0
Baron
7
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatscuttlecrab3#NA3
Syndra · Top
9 / 7 / 6
45.5% KP
24,959
23.9% share
15,083g
268 CS · 8.1/m
Crucile#Coach
Nidalee · Jungle
8 / 5 / 17
75.8% KP
27,071
26% share
15,241g
208 CS · 6.3/m
Defiant#3543
Yone · Mid
4 / 8 / 9
39.4% KP
19,635
18.8% share
12,578g
270 CS · 8.1/m
Aliplane#F15YO
Caitlyn · ADC
10 / 6 / 10
60.6% KP
27,231
26.1% share
17,337g
266 CS · 8/m
kurfyou#NA2
Thresh · Support
2 / 9 / 13
45.5% KP
5,407
5.2% share
8,909g
28 CS · 0.8/m
Red side
VictoryHatsune Neeko#NA1
Neeko · Top
0 / 8 / 12
34.3% KP
7,921
6.7% share
10,442g
184 CS · 5.5/m
Sushee#NA1
Lee Sin · Jungle
8 / 6 / 11
54.3% KP
17,243
14.6% share
14,345g
208 CS · 6.3/m
kersey#OQxD
Viktor · Mid
8 / 6 / 10
51.4% KP
42,045
35.5% share
15,402g
298 CS · 9/m
NEXTLATAM ADKING#Ray
Tristana · ADC
19 / 6 / 7
74.3% KP
42,460
35.8% share
22,797g
322 CS · 9.7/m
REDEMPTION#lmao
Nautilus · Support
0 / 7 / 23
65.7% KP
8,772
7.4% share
8,872g
24 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
