Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Seraphine
Defeat
Ranked Solo/Duo · 28 days ago
2 / 13 / 4
K / D / A
37.5%
Kill participation
323.7
Damage / min
6,603g
261 gold / min
78
35 placed · 6 cleared
29
1.1 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
1
Herald
3
Dragons
1
Baron
10
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatskyysailorr#NA1
Yasuo · Top
1 / 8 / 1
12.5% KP
8,817
13.8% share
8,256g
199 CS · 7.9/m
WuKing Satanael#Satan
Wukong · Jungle
0 / 4 / 3
18.8% KP
9,722
15.2% share
8,349g
175 CS · 6.9/m
Strompest#TTKAE
Syndra · Mid
9 / 8 / 0
56.3% KP
23,043
36% share
13,550g
209 CS · 8.3/m
Veiga#PRATT
Ashe · ADC
4 / 6 / 2
37.5% KP
14,298
22.3% share
10,701g
190 CS · 7.5/m
REDEMPTION#lmao
Seraphine · Support
2 / 13 / 4
37.5% KP
8,190
12.8% share
6,603g
29 CS · 1.1/m
Red side
VictoryDun#NA1
Malphite · Top
8 / 3 / 7
38.5% KP
17,263
18.2% share
12,732g
225 CS · 8.9/m
IJY#002
Hecarim · Jungle
9 / 3 / 10
48.7% KP
18,502
19.5% share
13,179g
235 CS · 9.3/m
VI0LET#NA1
Vel'Koz · Mid
8 / 2 / 9
43.6% KP
23,770
25% share
13,329g
209 CS · 8.3/m
Zven#S16XD
Jhin · ADC
13 / 2 / 11
61.5% KP
24,739
26.1% share
16,317g
223 CS · 8.8/m
Cyog#20172
Nautilus · Support
1 / 6 / 20
53.8% KP
10,641
11.2% share
7,913g
22 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
