Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Rell
Defeat
Ranked Solo/Duo · 28 days ago
1 / 13 / 18
K / D / A
65.5%
Kill participation
343.2
Damage / min
10,134g
288.7 gold / min
147
60 placed · 13 cleared
31
0.9 CS / min
Objective control
3
Dragons
1
Baron
4
Towers
0
Inhibitors
1
Herald
2
Dragons
1
Baron
10
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatquante#1997
Urgot · Top
5 / 7 / 2
24.1% KP
23,498
15.6% share
13,131g
263 CS · 7.5/m
ArchAngel#Amaan
Rumble · Jungle
9 / 8 / 9
62.1% KP
47,972
31.9% share
16,842g
273 CS · 7.8/m
Twitch DoxaMid#na4
Tristana · Mid
9 / 12 / 7
55.2% KP
35,179
23.4% share
15,014g
237 CS · 6.8/m
ScaryJerry#6969
Lucian · ADC
5 / 8 / 7
41.4% KP
31,738
21.1% share
15,405g
310 CS · 8.8/m
REDEMPTION#lmao
Rell · Support
1 / 13 / 18
65.5% KP
12,046
8% share
10,134g
31 CS · 0.9/m
Red side
VictoryThanatoes#kr2
Gnar · Top
11 / 4 / 12
47.9% KP
46,699
27.3% share
17,228g
291 CS · 8.3/m
123212321#12321
Hecarim · Jungle
10 / 6 / 12
45.8% KP
22,470
13.1% share
16,902g
288 CS · 8.2/m
muji#milk
Ahri · Mid
2 / 9 / 23
52.1% KP
31,129
18.2% share
13,901g
265 CS · 7.5/m
Hypha#ADC
Jhin · ADC
22 / 4 / 9
64.6% KP
57,652
33.7% share
22,668g
282 CS · 8/m
Isles#000
Poppy · Support
3 / 6 / 19
45.8% KP
12,953
7.6% share
10,674g
26 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
