Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Seraphine
Defeat
Ranked Solo/Duo · 28 days ago
1 / 8 / 11
K / D / A
63.2%
Kill participation
299.5
Damage / min
6,808g
280 gold / min
88
41 placed · 7 cleared
29
1.2 CS / min
Objective control
2
Dragons
1
Baron
9
Towers
2
Inhibitors
0
Herald
1
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryquante#1997
Urgot · Top
10 / 2 / 9
57.6% KP
25,156
27.4% share
12,771g
200 CS · 8.2/m
ALEX HO#NA1
Fiddlesticks · Jungle
3 / 3 / 14
51.5% KP
13,739
14.9% share
10,478g
171 CS · 7/m
DRAGON WARRIOR#JADE
Riven · Mid
12 / 6 / 10
66.7% KP
28,282
30.8% share
14,686g
166 CS · 6.8/m
AC Scholar#8200
Senna · ADC
4 / 1 / 18
66.7% KP
16,111
17.5% share
12,266g
178 CS · 7.3/m
kurfyou#NA2
Pyke · Support
4 / 7 / 10
42.4% KP
8,642
9.4% share
7,765g
28 CS · 1.2/m
Red side
DefeatCozy#0122
Camille · Top
2 / 5 / 6
42.1% KP
8,945
13.4% share
9,438g
179 CS · 7.4/m
kituruken#1717
Aatrox · Jungle
6 / 5 / 6
63.2% KP
17,589
26.3% share
11,481g
177 CS · 7.3/m
muji#milk
Ahri · Mid
5 / 8 / 4
47.4% KP
16,243
24.3% share
9,578g
183 CS · 7.5/m
Feiz#zzz
Ashe · ADC
5 / 7 / 6
57.9% KP
16,713
25% share
9,887g
162 CS · 6.7/m
REDEMPTION#lmao
Seraphine · Support
1 / 8 / 11
63.2% KP
7,282
10.9% share
6,808g
29 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
