Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Nautilus
Victory
Ranked Solo/Duo · 27 days ago
2 / 10 / 22
K / D / A
64.9%
Kill participation
422.4
Damage / min
8,697g
316.8 gold / min
88
40 placed · 6 cleared
14
0.5 CS / min
Objective control
0
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
11
Towers
3
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatNixonButt#NA1
K'Sante · Top
5 / 3 / 6
40.7% KP
21,584
22.4% share
9,496g
195 CS · 7.1/m
Scanning#kai
Trundle · Jungle
9 / 7 / 7
59.3% KP
19,526
20.2% share
11,256g
145 CS · 5.3/m
Kento Nanami#Iocke
Zac · Mid
5 / 8 / 9
51.9% KP
22,290
23.1% share
10,689g
162 CS · 5.9/m
Doublelift#NA01
Jinx · ADC
7 / 9 / 9
59.3% KP
22,747
23.6% share
14,817g
277 CS · 10.1/m
Virtuosa#arkni
Sona · Support
1 / 10 / 16
63% KP
10,310
10.7% share
7,336g
25 CS · 0.9/m
Red side
Victoryweieryuxin#pure
Fiora · Top
3 / 6 / 2
13.5% KP
25,700
18% share
12,575g
240 CS · 8.7/m
TTV lilredlol1#anna
Hecarim · Jungle
10 / 5 / 6
43.2% KP
25,297
17.7% share
14,895g
279 CS · 10.2/m
Kenzo Tenma XD#NA1
LeBlanc · Mid
8 / 1 / 12
54.1% KP
29,061
20.4% share
11,477g
163 CS · 5.9/m
Season of Leaves#Fall
Lux · ADC
14 / 5 / 10
64.9% KP
50,930
35.7% share
15,375g
237 CS · 8.6/m
REDEMPTION#lmao
Nautilus · Support
2 / 10 / 22
64.9% KP
11,595
8.1% share
8,697g
14 CS · 0.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
