Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Alistar
Victory
Ranked Solo/Duo · 26 days ago
2 / 8 / 20
K / D / A
71%
Kill participation
242.4
Damage / min
10,334g
316.5 gold / min
137
59 placed · 16 cleared
41
1.3 CS / min
Objective control
1
Dragons
2
Baron
8
Towers
2
Inhibitors
1
Herald
3
Dragons
0
Baron
5
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryByako#NA2
Gragas · Top
2 / 7 / 5
22.6% KP
17,636
15.1% share
10,266g
184 CS · 5.6/m
95MS SUPERSTAR#NAEUW
Zyra · Jungle
8 / 5 / 10
58.1% KP
27,962
23.9% share
16,623g
299 CS · 9.2/m
Afflictive#藍月なくる
Lux · Mid
12 / 6 / 11
74.2% KP
39,137
33.5% share
16,405g
235 CS · 7.2/m
Tamamo cross#NA2
Kai'Sa · ADC
7 / 5 / 10
54.8% KP
24,138
20.7% share
17,611g
260 CS · 8/m
REDEMPTION#lmao
Alistar · Support
2 / 8 / 20
71% KP
7,914
6.8% share
10,334g
41 CS · 1.3/m
Red side
DefeatHC Apolo#REBEL
Tristana · Top
14 / 7 / 0
45.2% KP
41,495
36% share
16,960g
265 CS · 8.1/m
garbocan#oat
Ivern · Jungle
1 / 5 / 16
54.8% KP
8,054
7% share
11,405g
170 CS · 5.2/m
scuttlecrab3#NA3
Orianna · Mid
4 / 6 / 8
38.7% KP
19,352
16.8% share
11,713g
254 CS · 7.8/m
C0SM0S#4859
Caitlyn · ADC
6 / 6 / 8
45.2% KP
21,202
18.4% share
14,157g
272 CS · 8.3/m
Earthborn#0000
Pantheon · Support
6 / 8 / 11
54.8% KP
25,227
21.9% share
12,156g
64 CS · 2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
