Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jhin
Victory
Ranked Solo/Duo · 26 days ago
9 / 3 / 13
K / D / A
51.2%
Kill participation
1,216.6
Damage / min
17,121g
549.6 gold / min
24
12 placed · 1 cleared
245
7.9 CS / min
Objective control
2
Dragons
0
Baron
5
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
12
Towers
3
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat一方通行#1031
Aatrox · Top
1 / 11 / 5
20.7% KP
21,382
20.9% share
10,120g
202 CS · 6.5/m
LFT Sheiden#PHL1
Qiyana · Jungle
16 / 5 / 9
86.2% KP
29,506
28.8% share
18,925g
214 CS · 6.9/m
Petricite#Locke
Sylas · Mid
5 / 9 / 9
48.3% KP
21,421
20.9% share
12,896g
220 CS · 7.1/m
Ninkey#300
Yunara · ADC
5 / 10 / 5
34.5% KP
24,953
24.3% share
15,310g
281 CS · 9/m
Bánh Rán NA#NA1
Alistar · Support
2 / 8 / 18
69% KP
5,260
5.1% share
9,643g
15 CS · 0.5/m
Red side
VictoryI WILL NEVER FF#FIGHT
Camille · Top
16 / 5 / 4
46.5% KP
49,036
29.1% share
18,008g
212 CS · 6.8/m
37Rain#NA1
Fiddlesticks · Jungle
4 / 7 / 14
41.9% KP
17,461
10.4% share
11,317g
176 CS · 5.7/m
Dun#NA1
Viktor · Mid
11 / 4 / 11
51.2% KP
42,596
25.3% share
14,350g
256 CS · 8.2/m
REDEMPTION#lmao
Jhin · ADC
9 / 3 / 13
51.2% KP
37,897
22.5% share
17,121g
245 CS · 7.9/m
DabinPenguEmote#Dabin
Xerath · Support
3 / 10 / 13
37.2% KP
21,555
12.8% share
9,989g
44 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
