Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Karma
Defeat
Ranked Solo/Duo · 26 days ago
0 / 9 / 7
K / D / A
63.6%
Kill participation
250.6
Damage / min
6,378g
248.7 gold / min
81
45 placed · 8 cleared
30
1.2 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatSUPERMEGAHUMPER#9000
Sion · Top
3 / 13 / 0
27.3% KP
20,928
30.4% share
11,552g
225 CS · 8.8/m
LFT Sheiden#PHL1
Graves · Jungle
5 / 7 / 5
90.9% KP
16,952
24.6% share
11,983g
186 CS · 7.3/m
허거덩#Dinga
Cassiopeia · Mid
1 / 6 / 2
27.3% KP
11,950
17.3% share
7,874g
191 CS · 7.4/m
AllPro#Senna
Tristana · ADC
2 / 6 / 3
45.5% KP
12,680
18.4% share
10,288g
196 CS · 7.6/m
REDEMPTION#lmao
Karma · Support
0 / 9 / 7
63.6% KP
6,427
9.3% share
6,378g
30 CS · 1.2/m
Red side
VictoryPhilip#tart
K'Sante · Top
11 / 2 / 7
43.9% KP
30,799
30.6% share
13,339g
226 CS · 8.8/m
Munchy Punchy#YAYYY
Rengar · Jungle
8 / 2 / 12
48.8% KP
17,472
17.4% share
12,267g
211 CS · 8.2/m
Dun#NA1
Aurora · Mid
18 / 3 / 6
58.5% KP
32,892
32.7% share
14,017g
197 CS · 7.7/m
Agent Copter#NA123
Sivir · ADC
3 / 2 / 14
41.5% KP
13,674
13.6% share
13,513g
244 CS · 9.5/m
tignnou#NA1
Lulu · Support
1 / 2 / 24
61% KP
5,856
5.8% share
8,068g
20 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
