Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lulu
Victory
Ranked Solo/Duo · 26 days ago
0 / 6 / 17
K / D / A
60.7%
Kill participation
242.8
Damage / min
9,024g
283 gold / min
120
56 placed · 10 cleared
32
1 CS / min
Objective control
3
Dragons
0
Baron
8
Towers
1
Inhibitors
0
Herald
1
Dragons
1
Baron
6
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryyoung#0000
Jayce · Top
4 / 6 / 9
46.4% KP
26,314
24.2% share
12,367g
240 CS · 7.5/m
123212321#12321
Nidalee · Jungle
13 / 8 / 4
60.7% KP
27,877
25.7% share
15,814g
197 CS · 6.2/m
黑死牟 Kokushibo#DEMON
Nasus · Mid
4 / 1 / 5
32.1% KP
13,396
12.3% share
14,158g
262 CS · 8.2/m
Tomo#0999
Yunara · ADC
7 / 8 / 5
42.9% KP
33,216
30.6% share
18,409g
320 CS · 10/m
REDEMPTION#lmao
Lulu · Support
0 / 6 / 17
60.7% KP
7,741
7.1% share
9,024g
32 CS · 1/m
Red side
DefeatPhyMini#NA1
Ambessa · Top
5 / 6 / 3
27.6% KP
18,198
15.4% share
12,919g
261 CS · 8.2/m
I Race the Dawn#0216
Evelynn · Jungle
4 / 7 / 14
62.1% KP
19,538
16.5% share
12,370g
175 CS · 5.5/m
Dun#NA1
Viktor · Mid
3 / 4 / 5
27.6% KP
33,293
28.2% share
12,522g
293 CS · 9.2/m
Rahman Noodles#meow
Caitlyn · ADC
16 / 5 / 5
72.4% KP
40,571
34.3% share
19,244g
255 CS · 8/m
DarkDragon48#NA1
Blitzcrank · Support
1 / 6 / 17
62.1% KP
6,616
5.6% share
8,621g
18 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
