Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Poppy
Victory
Ranked Solo/Duo · 25 days ago
2 / 6 / 35
K / D / A
75.5%
Kill participation
399.7
Damage / min
11,281g
324 gold / min
149
69 placed · 15 cleared
35
1 CS / min
Objective control
2
Dragons
0
Baron
6
Towers
0
Inhibitors
0
Herald
3
Dragons
2
Baron
12
Towers
3
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatJinus Bestfriend#Saja
Gnar · Top
8 / 7 / 8
53.3% KP
33,187
26.5% share
16,203g
264 CS · 7.6/m
Munchy Punchy#YAYYY
Elise · Jungle
6 / 11 / 6
40% KP
18,077
14.4% share
13,290g
195 CS · 5.6/m
lft ckreborn#pris
Zed · Mid
5 / 8 / 9
46.7% KP
33,068
26.4% share
16,504g
228 CS · 6.5/m
Zven#S16XD
Kalista · ADC
10 / 10 / 5
50% KP
33,400
26.6% share
20,391g
384 CS · 11/m
snow penguin#NA9
Alistar · Support
1 / 13 / 16
56.7% KP
7,655
6.1% share
9,956g
29 CS · 0.8/m
Red side
VictoryThebausffs#KR2
Malphite · Top
5 / 7 / 16
42.9% KP
30,158
17.7% share
15,197g
265 CS · 7.6/m
LFT Sheiden#PHL1
Qiyana · Jungle
29 / 3 / 7
73.5% KP
43,418
25.5% share
23,763g
256 CS · 7.4/m
十THANOS十#GOD
Karthus · Mid
5 / 6 / 25
61.2% KP
51,291
30.1% share
15,108g
274 CS · 7.9/m
AnUglyBroccoli#TTV
Sivir · ADC
8 / 8 / 15
46.9% KP
31,462
18.5% share
17,812g
282 CS · 8.1/m
REDEMPTION#lmao
Poppy · Support
2 / 6 / 35
75.5% KP
13,915
8.2% share
11,281g
35 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
