Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Bard
Defeat
Ranked Solo/Duo · 23 days ago
1 / 10 / 2
K / D / A
37.5%
Kill participation
300.6
Damage / min
5,438g
251.2 gold / min
69
34 placed · 9 cleared
22
1 CS / min
Objective control
0
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatNayoraso#8741
Aatrox · Top
1 / 6 / 1
25% KP
9,777
25.3% share
6,472g
140 CS · 6.5/m
AnotherGanker#NA2
Qiyana · Jungle
1 / 3 / 1
25% KP
7,148
18.5% share
8,268g
174 CS · 8/m
Seeking Theosis#Azir
Azir · Mid
1 / 2 / 2
37.5% KP
8,275
21.4% share
8,118g
213 CS · 9.8/m
maximos#cpp
Caitlyn · ADC
4 / 9 / 0
50% KP
7,000
18.1% share
7,463g
129 CS · 6/m
REDEMPTION#lmao
Bard · Support
1 / 10 / 2
37.5% KP
6,507
16.8% share
5,438g
22 CS · 1/m
Red side
VictoryTwoManyOranges#NA1
Gangplank · Top
4 / 3 / 6
33.3% KP
16,133
23% share
9,162g
157 CS · 7.3/m
123212321#12321
Nidalee · Jungle
14 / 0 / 5
63.3% KP
19,501
27.8% share
12,843g
202 CS · 9.3/m
Brok#Bdog
Ashe · Mid
3 / 2 / 6
30% KP
10,349
14.8% share
8,880g
181 CS · 8.4/m
哈哈哈哈哈哈哈哈哈哈哈哈哈哈哈哈#ap0
Viktor · ADC
6 / 1 / 9
50% KP
18,411
26.3% share
12,757g
218 CS · 10.1/m
Nukez#Pixel
Nautilus · Support
3 / 2 / 14
56.7% KP
5,689
8.1% share
7,297g
20 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
