Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lulu
Defeat
Ranked Solo/Duo · 23 days ago
1 / 8 / 10
K / D / A
64.7%
Kill participation
159.5
Damage / min
7,718g
272.2 gold / min
115
48 placed · 12 cleared
39
1.4 CS / min
Objective control
4
Dragons
1
Baron
9
Towers
2
Inhibitors
1
Herald
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorysmurfeee#OSRS
Rumble · Top
9 / 5 / 6
37.5% KP
30,161
23.9% share
13,553g
205 CS · 7.2/m
clove#ttxn
Nidalee · Jungle
4 / 3 / 16
50% KP
20,456
16.2% share
12,512g
219 CS · 7.7/m
Emiya#YYDS
Pantheon · Mid
11 / 4 / 14
62.5% KP
33,955
26.9% share
12,625g
180 CS · 6.3/m
The snoJ#NA1
Draven · ADC
11 / 4 / 7
45% KP
30,803
24.4% share
16,026g
229 CS · 8.1/m
PenguEmoteGamer#PENGU
Yuumi · Support
5 / 1 / 23
70% KP
11,006
8.7% share
10,442g
22 CS · 0.8/m
Red side
DefeatPhilip#tart
K'Sante · Top
4 / 5 / 5
52.9% KP
15,194
16.9% share
10,908g
220 CS · 7.8/m
Selfish Umbrella#1644
Evelynn · Jungle
3 / 7 / 8
64.7% KP
21,153
23.5% share
9,673g
150 CS · 5.3/m
GhettoCowboy#254
Hwei · Mid
1 / 12 / 4
29.4% KP
21,271
23.7% share
8,477g
169 CS · 6/m
OvO#FGH
Zeri · ADC
8 / 8 / 2
58.8% KP
27,793
30.9% share
17,126g
272 CS · 9.6/m
REDEMPTION#lmao
Lulu · Support
1 / 8 / 10
64.7% KP
4,521
5% share
7,718g
39 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
