Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Poppy
Victory
Ranked Solo/Duo · 22 days ago
2 / 7 / 23
K / D / A
62.5%
Kill participation
501.3
Damage / min
10,637g
312.4 gold / min
129
54 placed · 14 cleared
31
0.9 CS / min
Objective control
3
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
3
Dragons
1
Baron
6
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatTopher#US1
Irelia · Top
7 / 15 / 6
38.2% KP
22,145
16.5% share
14,234g
248 CS · 7.3/m
Leon S Kennedy#CHAL
Diana · Jungle
6 / 7 / 7
38.2% KP
20,780
15.5% share
15,598g
280 CS · 8.2/m
Kenzo Tenma XD#NA1
LeBlanc · Mid
7 / 3 / 9
47.1% KP
40,030
29.9% share
14,736g
221 CS · 6.5/m
Zeptose#CN1
Yasuo · ADC
8 / 9 / 9
50% KP
27,692
20.7% share
15,760g
235 CS · 6.9/m
pyke925#NA2
Pantheon · Support
6 / 6 / 12
52.9% KP
23,216
17.3% share
12,316g
37 CS · 1.1/m
Red side
VictoryKzykendy#NA1
Azir · Top
13 / 10 / 10
57.5% KP
50,338
34.7% share
18,676g
282 CS · 8.3/m
末王 终末#星核猎手
Trundle · Jungle
9 / 5 / 12
52.5% KP
22,573
15.6% share
15,863g
248 CS · 7.3/m
Can1ne#NA1
Nasus · Mid
7 / 6 / 10
42.5% KP
23,426
16.1% share
14,995g
240 CS · 7/m
Grimmsters#Mid
Syndra · ADC
9 / 6 / 9
45% KP
31,651
21.8% share
18,711g
282 CS · 8.3/m
REDEMPTION#lmao
Poppy · Support
2 / 7 / 23
62.5% KP
17,068
11.8% share
10,637g
31 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
