Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Bard
Victory
Ranked Solo/Duo · 22 days ago
3 / 6 / 18
K / D / A
58.3%
Kill participation
346.5
Damage / min
10,492g
297.2 gold / min
135
65 placed · 13 cleared
25
0.7 CS / min
Objective control
3
Dragons
1
Baron
6
Towers
1
Inhibitors
1
Herald
3
Dragons
1
Baron
7
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatFrosty#0802
Aatrox · Top
4 / 8 / 9
44.8% KP
19,932
17.6% share
13,756g
240 CS · 6.8/m
Yuu13#137
Qiyana · Jungle
13 / 6 / 8
72.4% KP
31,252
27.6% share
18,174g
251 CS · 7.1/m
Toothbooth#NA1
Cassiopeia · Mid
9 / 6 / 14
79.3% KP
31,184
27.6% share
16,313g
274 CS · 7.8/m
Dangle#QCL
Jinx · ADC
2 / 8 / 5
24.1% KP
17,491
15.5% share
13,568g
260 CS · 7.4/m
DabinPenguEmote#Dabin
Poppy · Support
1 / 8 / 8
31% KP
13,199
11.7% share
9,735g
39 CS · 1.1/m
Red side
Victory魔法老登#芙 莉 莲
Pantheon · Top
17 / 9 / 7
66.7% KP
67,228
41.9% share
17,803g
214 CS · 6.1/m
胖小海#na2
Ambessa · Jungle
7 / 7 / 13
55.6% KP
28,606
17.8% share
17,025g
274 CS · 7.8/m
んσvε γou#x x x
Xerath · Mid
2 / 4 / 6
22.2% KP
24,566
15.3% share
12,359g
240 CS · 6.8/m
serpentshadow299#NA1
Caitlyn · ADC
7 / 3 / 7
38.9% KP
27,633
17.2% share
17,279g
347 CS · 9.8/m
REDEMPTION#lmao
Bard · Support
3 / 6 / 18
58.3% KP
12,232
7.6% share
10,492g
25 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
