Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Alistar
Victory
Ranked Solo/Duo · 18 days ago
2 / 3 / 18
K / D / A
80%
Kill participation
310.7
Damage / min
7,701g
331 gold / min
98
44 placed · 9 cleared
14
0.6 CS / min
Objective control
2
Dragons
1
Baron
7
Towers
1
Inhibitors
1
Herald
1
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryduoqueen1#NA1
Camille · Top
10 / 1 / 2
48% KP
18,646
23.8% share
11,595g
167 CS · 7.2/m
NAgurin#EU1
Wukong · Jungle
5 / 0 / 7
48% KP
22,335
28.5% share
11,676g
228 CS · 9.8/m
TheLostOne9#NA1
Zilean · Mid
6 / 1 / 9
60% KP
21,854
27.9% share
9,808g
159 CS · 6.8/m
Erick#APC
Lux · ADC
2 / 6 / 3
20% KP
8,346
10.6% share
10,060g
182 CS · 7.8/m
REDEMPTION#lmao
Alistar · Support
2 / 3 / 18
80% KP
7,228
9.2% share
7,701g
14 CS · 0.6/m
Red side
DefeatMenfou132#NA1
Darius · Top
0 / 8 / 2
18.2% KP
6,410
11.4% share
6,437g
159 CS · 6.8/m
Helperz#NA1
Talon · Jungle
5 / 4 / 3
72.7% KP
12,465
22.2% share
9,220g
152 CS · 6.5/m
123212321#12321
Sylas · Mid
4 / 5 / 2
54.5% KP
11,515
20.5% share
8,443g
195 CS · 8.4/m
CT NEXT ADKING#203
Viktor · ADC
2 / 4 / 7
81.8% KP
18,274
32.6% share
9,195g
192 CS · 8.3/m
bobjuice#42069
Nami · Support
0 / 4 / 6
54.5% KP
7,413
13.2% share
5,424g
27 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
