Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Bard
Defeat
Ranked Solo/Duo · 18 days ago
0 / 10 / 8
K / D / A
50%
Kill participation
315.2
Damage / min
6,241g
256.5 gold / min
90
37 placed · 8 cleared
41
1.7 CS / min
Objective control
0
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
11
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatNitros#NA1
Swain · Top
5 / 6 / 8
81.3% KP
21,045
28.9% share
10,164g
181 CS · 7.4/m
LFT Sheiden#PHL1
Graves · Jungle
5 / 7 / 4
56.3% KP
12,839
17.6% share
11,075g
162 CS · 6.7/m
Toothbooth#NA1
Yone · Mid
3 / 7 / 2
31.3% KP
12,404
17% share
8,501g
174 CS · 7.2/m
Munchy Punchy#YAYYY
Brand · ADC
3 / 8 / 5
50% KP
18,939
26% share
9,018g
157 CS · 6.5/m
REDEMPTION#lmao
Bard · Support
0 / 10 / 8
50% KP
7,670
10.5% share
6,241g
41 CS · 1.7/m
Red side
VictoryHUNCHO HECAKING#HECA
Fiora · Top
6 / 6 / 3
23.7% KP
17,460
14.1% share
11,619g
185 CS · 7.6/m
Ninkey#300
Ambessa · Jungle
10 / 2 / 12
57.9% KP
28,976
23.4% share
14,126g
210 CS · 8.6/m
MIDKING#KKKKK
Syndra · Mid
10 / 3 / 8
47.4% KP
33,399
27% share
13,108g
225 CS · 9.2/m
十THANOS十#GOD
Ezreal · ADC
11 / 3 / 9
52.6% KP
32,854
26.5% share
13,835g
186 CS · 7.6/m
OBSTINATUS#222
Karma · Support
1 / 2 / 26
71.1% KP
11,211
9% share
8,587g
28 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
