Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Nautilus
Defeat
Ranked Solo/Duo · 17 days ago
0 / 4 / 8
K / D / A
50%
Kill participation
236.3
Damage / min
6,868g
245.9 gold / min
86
51 placed · 9 cleared
26
0.9 CS / min
Objective control
2
Dragons
1
Baron
11
Towers
3
Inhibitors
1
Herald
2
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryHUNCHO HECAKING#HECA
Fiora · Top
5 / 2 / 2
30.4% KP
17,910
19.6% share
14,052g
281 CS · 10.1/m
LFT Sheiden#PHL1
Nidalee · Jungle
8 / 4 / 7
65.2% KP
17,755
19.4% share
13,945g
200 CS · 7.2/m
Season of Leaves#Fall
Lux · Mid
3 / 3 / 8
47.8% KP
22,650
24.8% share
11,354g
243 CS · 8.7/m
LYON Berserker#ddd
Jinx · ADC
7 / 3 / 7
60.9% KP
27,655
30.2% share
16,928g
303 CS · 10.8/m
OBSTINATUS#222
Thresh · Support
0 / 4 / 15
65.2% KP
5,536
6% share
8,085g
29 CS · 1/m
Red side
DefeatTinFoilSlayer#NA1
Gnar · Top
0 / 5 / 9
56.3% KP
14,375
19.4% share
10,855g
238 CS · 8.5/m
holychickencows#dshao
Qiyana · Jungle
4 / 5 / 4
50% KP
14,729
19.8% share
11,955g
212 CS · 7.6/m
Jesse Pinkman#LYON
Syndra · Mid
8 / 3 / 2
62.5% KP
25,085
33.8% share
16,524g
309 CS · 11.1/m
Doublelift#NA01
Jhin · ADC
4 / 6 / 5
56.3% KP
13,430
18.1% share
12,029g
256 CS · 9.2/m
REDEMPTION#lmao
Nautilus · Support
0 / 4 / 8
50% KP
6,600
8.9% share
6,868g
26 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
