Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Rell
Victory
Ranked Solo/Duo · 17 days ago
5 / 5 / 17
K / D / A
61.1%
Kill participation
306
Damage / min
9,564g
358 gold / min
100
49 placed · 11 cleared
26
1 CS / min
Objective control
2
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatCrucile#Coach
Gangplank · Top
7 / 12 / 4
50% KP
24,481
25.1% share
11,914g
143 CS · 5.4/m
Ninkey#300
Ambessa · Jungle
1 / 6 / 4
22.7% KP
12,424
12.7% share
9,496g
210 CS · 7.9/m
KemcyKemca#NA1
Locke · Mid
7 / 8 / 2
40.9% KP
18,878
19.4% share
11,329g
211 CS · 7.9/m
InoriB#2005
Yunara · ADC
5 / 8 / 5
45.5% KP
28,337
29.1% share
12,336g
264 CS · 9.9/m
MIDKING#KKKKK
Lulu · Support
2 / 3 / 12
63.6% KP
13,354
13.7% share
8,372g
35 CS · 1.3/m
Red side
Victoryweieryuxin#pure
Fiora · Top
10 / 7 / 3
36.1% KP
22,641
24.3% share
14,083g
218 CS · 8.2/m
AnotherGanker#NA2
Rek'Sai · Jungle
5 / 3 / 10
41.7% KP
18,524
19.9% share
12,524g
200 CS · 7.5/m
nooneknows14#23432
Ekko · Mid
10 / 2 / 4
38.9% KP
25,353
27.3% share
14,617g
261 CS · 9.8/m
Komari#TTV
Yone · ADC
6 / 5 / 8
38.9% KP
18,329
19.7% share
12,777g
218 CS · 8.2/m
REDEMPTION#lmao
Rell · Support
5 / 5 / 17
61.1% KP
8,174
8.8% share
9,564g
26 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
