Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Nautilus
Defeat
Ranked Solo/Duo · 13 days ago
0 / 13 / 14
K / D / A
40%
Kill participation
235.3
Damage / min
8,203g
275 gold / min
115
45 placed · 6 cleared
35
1.2 CS / min
Objective control
2
Dragons
1
Baron
4
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatfree xeirzo#L3000
Neeko · Top
4 / 6 / 9
37.1% KP
21,265
20.3% share
11,269g
202 CS · 6.8/m
Scanning#kai
Lillia · Jungle
11 / 5 / 5
45.7% KP
26,098
24.9% share
14,926g
250 CS · 8.4/m
Nikkone#NA1
Fiddlesticks · Mid
15 / 9 / 5
57.1% KP
22,952
21.9% share
12,834g
157 CS · 5.3/m
ーωー#9999
Draven · ADC
5 / 11 / 11
45.7% KP
27,374
26.1% share
15,826g
237 CS · 7.9/m
REDEMPTION#lmao
Nautilus · Support
0 / 13 / 14
40% KP
7,019
6.7% share
8,203g
35 CS · 1.2/m
Red side
VictoryLan Hikari#MMBN
Olaf · Top
6 / 7 / 11
38.6% KP
21,721
17% share
12,301g
215 CS · 7.2/m
LFT Sheiden#PHL1
Graves · Jungle
24 / 4 / 12
81.8% KP
43,503
34.1% share
22,180g
261 CS · 8.7/m
on that day#grim
Aurora · Mid
5 / 5 / 14
43.2% KP
19,083
14.9% share
13,111g
210 CS · 7/m
Horder#Chris
Jhin · ADC
3 / 11 / 18
47.7% KP
14,344
11.2% share
12,883g
182 CS · 6.1/m
captain of china#1u1u
LeBlanc · Support
6 / 8 / 23
65.9% KP
29,049
22.7% share
11,482g
45 CS · 1.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
