Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lulu
Victory
Ranked Solo/Duo · 13 days ago
0 / 2 / 11
K / D / A
50%
Kill participation
279.9
Damage / min
4,861g
306.4 gold / min
43
17 placed · 5 cleared
17
1.1 CS / min
Objective control
0
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
1
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatbrabro#bbbbb
Vayne · Top
3 / 4 / 2
45.5% KP
10,842
32.2% share
5,986g
112 CS · 7.1/m
Bad Apple#2nd
Bel'Veth · Jungle
3 / 4 / 0
27.3% KP
3,664
10.9% share
6,534g
105 CS · 6.6/m
Ablazeolive#NA1
Cassiopeia · Mid
1 / 4 / 0
9.1% KP
8,602
25.5% share
5,155g
127 CS · 8/m
skyysailorr#NA1
Aphelios · ADC
2 / 6 / 3
45.5% KP
7,211
21.4% share
6,006g
112 CS · 7.1/m
Dragonminkim#NA1
Thresh · Support
2 / 4 / 4
54.5% KP
3,396
10.1% share
5,107g
27 CS · 1.7/m
Red side
Victory5tunt#NA1
Teemo · Top
3 / 5 / 1
18.2% KP
10,861
23.1% share
6,058g
113 CS · 7.1/m
1213212321#45654
Hecarim · Jungle
2 / 1 / 5
31.8% KP
6,138
13.1% share
6,868g
139 CS · 8.8/m
阿音不吃辣#0617
Talon · Mid
7 / 1 / 3
45.5% KP
10,085
21.5% share
7,103g
119 CS · 7.5/m
Puppeh#333
Yunara · ADC
10 / 2 / 1
50% KP
15,428
32.9% share
10,401g
150 CS · 9.5/m
REDEMPTION#lmao
Lulu · Support
0 / 2 / 11
50% KP
4,441
9.5% share
4,861g
17 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
