Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lulu
Victory
Ranked Solo/Duo · 12 days ago
3 / 12 / 21
K / D / A
61.5%
Kill participation
296.6
Damage / min
9,843g
327.4 gold / min
115
54 placed · 7 cleared
31
1 CS / min
Objective control
0
Dragons
1
Baron
5
Towers
0
Inhibitors
0
Herald
4
Dragons
0
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatFel#Fire
Shen · Top
3 / 5 / 11
32.6% KP
7,252
6.2% share
10,511g
154 CS · 5.1/m
LFT Sheiden#PHL1
Quinn · Jungle
15 / 7 / 10
58.1% KP
26,922
23% share
16,612g
171 CS · 5.7/m
ego#1048
Sylas · Mid
11 / 10 / 10
48.8% KP
28,953
24.8% share
13,337g
208 CS · 6.9/m
2 GUCCI BELTS GG#MONEY
Karthus · ADC
11 / 6 / 14
58.1% KP
46,306
39.6% share
14,183g
226 CS · 7.5/m
SHAK#HAHA
Amumu · Support
3 / 11 / 15
41.9% KP
7,534
6.4% share
9,023g
26 CS · 0.9/m
Red side
Victorypennie#fat
Gnar · Top
8 / 7 / 10
46.2% KP
31,997
25.7% share
13,511g
240 CS · 8/m
末王 终末#星核猎手
Kha'Zix · Jungle
6 / 5 / 13
48.7% KP
16,048
12.9% share
14,327g
241 CS · 8/m
Grìmm#NA1
Hwei · Mid
4 / 6 / 20
61.5% KP
28,538
22.9% share
12,697g
218 CS · 7.3/m
risk#lll
Twitch · ADC
18 / 13 / 8
66.7% KP
38,920
31.3% share
18,787g
195 CS · 6.5/m
REDEMPTION#lmao
Lulu · Support
3 / 12 / 21
61.5% KP
8,918
7.2% share
9,843g
31 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
