Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lulu
Defeat
Ranked Solo/Duo · 11 days ago
1 / 11 / 6
K / D / A
41.2%
Kill participation
258.3
Damage / min
6,679g
283.6 gold / min
87
37 placed · 12 cleared
33
1.4 CS / min
Objective control
1
Dragons
1
Baron
10
Towers
1
Inhibitors
1
Herald
2
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryVuckae#NA1
K'Sante · Top
1 / 3 / 3
10.8% KP
10,849
11.1% share
8,378g
191 CS · 8.1/m
樱吹雪#bloom
Kindred · Jungle
9 / 4 / 3
32.4% KP
18,287
18.8% share
11,424g
195 CS · 8.3/m
dont complain#na2
Syndra · Mid
5 / 7 / 7
32.4% KP
22,707
23.3% share
11,180g
170 CS · 7.2/m
Puppeh#333
Yunara · ADC
20 / 2 / 4
64.9% KP
37,564
38.5% share
17,725g
252 CS · 10.7/m
KDKD#9999
Leona · Support
2 / 1 / 23
67.6% KP
8,071
8.3% share
8,931g
16 CS · 0.7/m
Red side
DefeatLan Hikari#MMBN
Gnar · Top
4 / 4 / 3
41.2% KP
14,855
18.8% share
10,497g
185 CS · 7.9/m
Aeon#NA3
Kha'Zix · Jungle
6 / 4 / 5
64.7% KP
19,670
24.9% share
11,404g
144 CS · 6.1/m
Emiya#YYDS
Diana · Mid
5 / 9 / 6
64.7% KP
22,137
28% share
11,033g
191 CS · 8.1/m
Rain#CWs
Ashe · ADC
1 / 9 / 4
29.4% KP
16,391
20.7% share
8,983g
173 CS · 7.3/m
REDEMPTION#lmao
Lulu · Support
1 / 11 / 6
41.2% KP
6,084
7.7% share
6,679g
33 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
