Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Alistar
Victory
Ranked Solo/Duo · 11 days ago
3 / 3 / 22
K / D / A
55.6%
Kill participation
224.5
Damage / min
7,759g
339.8 gold / min
70
33 placed · 5 cleared
27
1.2 CS / min
Objective control
0
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory14115621#NA1
Renekton · Top
12 / 2 / 6
40% KP
26,638
25.3% share
11,857g
162 CS · 7.1/m
T0mio#NA1
Sejuani · Jungle
6 / 2 / 19
55.6% KP
17,598
16.7% share
11,321g
173 CS · 7.6/m
Detention#DDR
Vayne · Mid
9 / 4 / 4
28.9% KP
19,453
18.5% share
11,262g
151 CS · 6.6/m
binh yen noi dau#blong
Ezreal · ADC
15 / 1 / 9
53.3% KP
36,477
34.6% share
15,374g
240 CS · 10.5/m
REDEMPTION#lmao
Alistar · Support
3 / 3 / 22
55.6% KP
5,126
4.9% share
7,759g
27 CS · 1.2/m
Red side
DefeatComeback#pure
Fiora · Top
5 / 11 / 0
41.7% KP
19,446
25.1% share
10,407g
147 CS · 6.4/m
Aeon#NA3
Lee Sin · Jungle
3 / 7 / 5
66.7% KP
14,076
18.2% share
9,019g
145 CS · 6.4/m
Emiya#YYDS
Diana · Mid
3 / 8 / 4
58.3% KP
17,662
22.8% share
10,141g
202 CS · 8.8/m
Yuuji#247
Lucian · ADC
1 / 11 / 3
33.3% KP
19,568
25.3% share
8,400g
170 CS · 7.4/m
snow penguin#NA9
Milio · Support
0 / 8 / 5
41.7% KP
6,722
8.7% share
5,877g
18 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
