Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Alistar
Victory
Ranked Solo/Duo · 10 days ago
3 / 5 / 17
K / D / A
62.5%
Kill participation
192.8
Damage / min
8,915g
317.6 gold / min
112
56 placed · 7 cleared
21
0.7 CS / min
Objective control
0
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
3
Dragons
1
Baron
9
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatFAT RTD PIG CHUD#OINK
Fiora · Top
10 / 7 / 6
57.1% KP
29,610
30.1% share
13,001g
207 CS · 7.4/m
LFT Sheiden#PHL1
Kindred · Jungle
3 / 7 / 13
57.1% KP
17,417
17.7% share
12,717g
208 CS · 7.4/m
Moss#LikeA
Locke · Mid
9 / 7 / 7
57.1% KP
17,536
17.8% share
12,126g
199 CS · 7.1/m
十THANOS十#GOD
Ezreal · ADC
6 / 6 / 7
46.4% KP
28,496
29% share
14,609g
272 CS · 9.7/m
usu#NA1
Blitzcrank · Support
0 / 5 / 13
46.4% KP
5,275
5.4% share
7,177g
31 CS · 1.1/m
Red side
Victorystockfish laner#NA1
Yone · Top
4 / 7 / 8
37.5% KP
23,004
22.5% share
12,006g
225 CS · 8/m
Ninkey#300
Gwen · Jungle
17 / 5 / 9
81.3% KP
44,162
43.2% share
21,162g
242 CS · 8.6/m
never type#1998
Riven · Mid
5 / 8 / 5
31.3% KP
17,052
16.7% share
12,428g
201 CS · 7.2/m
Lafey#uwus
Seraphine · ADC
3 / 3 / 14
53.1% KP
12,593
12.3% share
12,054g
206 CS · 7.3/m
REDEMPTION#lmao
Alistar · Support
3 / 5 / 17
62.5% KP
5,411
5.3% share
8,915g
21 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
