Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Bard
Victory
Ranked Solo/Duo · 8 days ago
4 / 4 / 22
K / D / A
81.3%
Kill participation
440.4
Damage / min
9,160g
364.5 gold / min
97
51 placed · 6 cleared
19
0.8 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
3
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatAhj#Tiff
Aurora · Top
4 / 5 / 2
33.3% KP
13,507
17.9% share
8,965g
166 CS · 6.6/m
holychickencows#dshao
Jarvan IV · Jungle
5 / 7 / 3
44.4% KP
9,109
12.1% share
9,450g
158 CS · 6.3/m
C9 Loki#kr3
Viktor · Mid
2 / 4 / 5
38.9% KP
22,462
29.8% share
11,497g
246 CS · 9.8/m
gg wtf#neeko
Vayne · ADC
6 / 10 / 6
66.7% KP
23,579
31.3% share
11,222g
164 CS · 6.5/m
MEECHOL#NA1
Alistar · Support
1 / 6 / 12
72.2% KP
6,649
8.8% share
7,148g
17 CS · 0.7/m
Red side
Victorycant type#1998
Riven · Top
7 / 2 / 5
37.5% KP
17,682
18.2% share
13,692g
245 CS · 9.7/m
LFT Sheiden#PHL1
Kindred · Jungle
12 / 5 / 8
62.5% KP
25,749
26.5% share
13,917g
193 CS · 7.7/m
godqin#0000
Ahri · Mid
4 / 2 / 11
46.9% KP
16,612
17.1% share
9,984g
186 CS · 7.4/m
十THANOS十#GOD
Ezreal · ADC
5 / 5 / 12
53.1% KP
26,096
26.8% share
13,545g
209 CS · 8.3/m
REDEMPTION#lmao
Bard · Support
4 / 4 / 22
81.3% KP
11,068
11.4% share
9,160g
19 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
