Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Alistar
Defeat
Ranked Solo/Duo · 8 days ago
0 / 10 / 10
K / D / A
43.5%
Kill participation
168.9
Damage / min
7,490g
253.3 gold / min
97
58 placed · 6 cleared
28
0.9 CS / min
Objective control
3
Dragons
2
Baron
13
Towers
4
Inhibitors
1
Herald
1
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryTopablo#2003
Aatrox · Top
5 / 3 / 13
40% KP
34,894
24.4% share
13,699g
243 CS · 8.2/m
LFT Sheiden#PHL1
Kindred · Jungle
21 / 2 / 9
66.7% KP
35,108
24.5% share
19,187g
249 CS · 8.4/m
十THANOS十#GOD
Katarina · Mid
15 / 3 / 13
62.2% KP
35,426
24.8% share
15,609g
234 CS · 7.9/m
T0mio#NA1
Lucian · ADC
2 / 12 / 12
31.1% KP
24,427
17.1% share
11,979g
200 CS · 6.8/m
Gromp#213
Nidalee · Support
2 / 4 / 25
60% KP
13,241
9.3% share
10,793g
39 CS · 1.3/m
Red side
DefeatAC Scholar#8200
Garen · Top
2 / 10 / 4
26.1% KP
15,106
13.3% share
9,220g
161 CS · 5.4/m
NAgurin#EU1
Elise · Jungle
4 / 12 / 4
34.8% KP
27,677
24.3% share
13,336g
231 CS · 7.8/m
Veiga#PRATT
Corki · Mid
4 / 8 / 3
30.4% KP
21,700
19.1% share
11,878g
233 CS · 7.9/m
kurfyou#NA2
Jinx · ADC
13 / 5 / 6
82.6% KP
44,196
38.9% share
16,755g
268 CS · 9.1/m
REDEMPTION#lmao
Alistar · Support
0 / 10 / 10
43.5% KP
4,995
4.4% share
7,490g
28 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
