Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Camille
Victory
Ranked Solo/Duo · 4 days ago
3 / 12 / 14
K / D / A
53.1%
Kill participation
464.8
Damage / min
8,793g
298.6 gold / min
120
61 placed · 8 cleared
22
0.7 CS / min
Objective control
2
Dragons
0
Baron
9
Towers
1
Inhibitors
1
Herald
2
Dragons
1
Baron
5
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryplay better#999
Yasuo · Top
2 / 7 / 11
40.6% KP
16,231
15.2% share
10,818g
207 CS · 7/m
Bad Apple#2nd
Bel'Veth · Jungle
13 / 5 / 12
78.1% KP
33,604
31.5% share
19,441g
246 CS · 8.4/m
Sudden#NA2
Taliyah · Mid
3 / 3 / 14
53.1% KP
21,732
20.4% share
11,551g
203 CS · 6.9/m
ariatruly#smile
Veigar · ADC
11 / 3 / 8
59.4% KP
21,298
20% share
16,990g
249 CS · 8.5/m
REDEMPTION#lmao
Camille · Support
3 / 12 / 14
53.1% KP
13,689
12.8% share
8,793g
22 CS · 0.7/m
Red side
Defeateekktlde#NA1
Renekton · Top
5 / 7 / 7
41.4% KP
17,719
19% share
11,909g
227 CS · 7.7/m
MisterTurtIe#NA1
Talon · Jungle
6 / 6 / 5
37.9% KP
19,337
20.7% share
12,583g
242 CS · 8.2/m
twtv tahenid#tahe
Nidalee · Mid
7 / 3 / 12
65.5% KP
24,894
26.7% share
10,955g
142 CS · 4.8/m
iivy#bae
Kai'Sa · ADC
5 / 7 / 6
37.9% KP
14,890
16% share
14,331g
256 CS · 8.7/m
From Iron#1123
Pantheon · Support
6 / 9 / 13
65.5% KP
16,501
17.7% share
9,866g
27 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
