Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Bard
Victory
Ranked Solo/Duo · 3 days ago
1 / 5 / 29
K / D / A
78.9%
Kill participation
352.5
Damage / min
8,244g
323.7 gold / min
107
42 placed · 12 cleared
18
0.7 CS / min
Objective control
2
Dragons
0
Baron
8
Towers
1
Inhibitors
1
Herald
2
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryDevuelvan texas#LANMX
Pantheon · Top
4 / 3 / 10
36.8% KP
14,793
16.1% share
8,823g
134 CS · 5.3/m
Fitz#DTF
Hecarim · Jungle
11 / 2 / 16
71.1% KP
24,297
26.4% share
14,284g
243 CS · 9.5/m
biteys property#rawr
Katarina · Mid
17 / 3 / 5
57.9% KP
26,392
28.7% share
13,368g
181 CS · 7.1/m
loveTG#9877
Sivir · ADC
5 / 2 / 19
63.2% KP
17,495
19% share
13,767g
231 CS · 9.1/m
REDEMPTION#lmao
Bard · Support
1 / 5 / 29
78.9% KP
8,978
9.8% share
8,244g
18 CS · 0.7/m
Red side
Defeat抖音TonyTop#我无敌
Olaf · Top
1 / 7 / 3
26.7% KP
13,078
16.2% share
8,927g
181 CS · 7.1/m
AlphaWolffy#NA1
Taliyah · Jungle
7 / 7 / 3
66.7% KP
21,939
27.2% share
11,473g
188 CS · 7.4/m
never type#1998
Riven · Mid
4 / 10 / 6
66.7% KP
16,158
20% share
10,584g
189 CS · 7.4/m
too digit iq#NA1
Ezreal · ADC
3 / 6 / 5
53.3% KP
22,850
28.3% share
10,769g
196 CS · 7.7/m
free xeirzo#L3000
Rell · Support
0 / 8 / 10
66.7% KP
6,630
8.2% share
6,511g
27 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
