Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yunara
Defeat
Ranked Solo/Duo · 2 days ago
2 / 8 / 1
K / D / A
42.9%
Kill participation
1,061.1
Damage / min
10,462g
442.4 gold / min
13
8 placed · 0 cleared
205
8.7 CS / min
Objective control
2
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictorySpentcer#NA1
Mordekaiser · Top
11 / 2 / 3
53.8% KP
25,553
30.2% share
12,546g
195 CS · 8.2/m
Ninkey#300
Gwen · Jungle
5 / 1 / 5
38.5% KP
17,412
20.6% share
12,338g
227 CS · 9.6/m
biteys property#rawr
Kindred · Mid
8 / 3 / 4
46.2% KP
25,000
29.5% share
10,736g
160 CS · 6.8/m
MrBrobo#Snorf
Sion · ADC
0 / 0 / 5
19.2% KP
8,357
9.9% share
9,702g
198 CS · 8.4/m
YoojungHukiriLee#NA1
Shen · Support
2 / 1 / 12
53.8% KP
8,306
9.8% share
7,842g
31 CS · 1.3/m
Red side
Defeatconcept of x#NA1
Garen · Top
0 / 6 / 1
14.3% KP
11,657
16.2% share
7,724g
200 CS · 8.5/m
Fartdog2010#Bull
Talon · Jungle
3 / 4 / 2
71.4% KP
18,444
25.6% share
9,118g
179 CS · 7.6/m
AC Scholar#8200
Kayle · Mid
2 / 6 / 1
42.9% KP
11,533
16% share
8,328g
166 CS · 7/m
REDEMPTION#lmao
Yunara · ADC
2 / 8 / 1
42.9% KP
25,095
34.8% share
10,462g
205 CS · 8.7/m
AGURININ ASKERI#TR31
Nidalee · Support
0 / 2 / 3
42.9% KP
5,412
7.5% share
5,652g
30 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
