Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Renata Glasc
Defeat
Ranked Solo/Duo · 2 days ago
0 / 10 / 22
K / D / A
61.1%
Kill participation
272.6
Damage / min
8,550g
295.3 gold / min
129
63 placed · 15 cleared
27
0.9 CS / min
Objective control
2
Dragons
2
Baron
9
Towers
1
Inhibitors
1
Herald
2
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryRagna#Hunt
Sylas · Top
5 / 13 / 9
34.1% KP
27,107
19.3% share
10,943g
172 CS · 5.9/m
T0mio#NA1
Diana · Jungle
8 / 7 / 15
56.1% KP
22,004
15.6% share
14,031g
234 CS · 8.1/m
cant type#1998
Riven · Mid
17 / 6 / 10
65.9% KP
44,776
31.8% share
19,366g
245 CS · 8.5/m
binh yen noi dau#blong
Ezreal · ADC
7 / 4 / 18
61% KP
36,962
26.3% share
16,735g
269 CS · 9.3/m
twtv tahenid#tahe
Bard · Support
4 / 6 / 26
73.2% KP
9,911
7% share
10,515g
23 CS · 0.8/m
Red side
DefeatBurento#NA1
Vladimir · Top
8 / 5 / 8
44.4% KP
34,798
25.8% share
12,484g
256 CS · 8.8/m
LFT Sheiden#PHL1
Kha'Zix · Jungle
10 / 8 / 4
38.9% KP
21,314
15.8% share
11,924g
180 CS · 6.2/m
十THANOS十#GOD
Katarina · Mid
11 / 8 / 11
61.1% KP
38,961
28.9% share
13,571g
185 CS · 6.4/m
ttv tewbone#sub
Kalista · ADC
7 / 10 / 6
36.1% KP
31,833
23.6% share
15,228g
249 CS · 8.6/m
REDEMPTION#lmao
Renata Glasc · Support
0 / 10 / 22
61.1% KP
7,891
5.9% share
8,550g
27 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
