Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Leona
Victory
Ranked Solo/Duo · 4 hours ago
1 / 6 / 12
K / D / A
43.3%
Kill participation
208.6
Damage / min
6,730g
308 gold / min
64
29 placed · 5 cleared
22
1 CS / min
Objective control
0
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
7
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatRagna#Hunt
Pantheon · Top
3 / 7 / 2
31.3% KP
12,896
23.5% share
7,533g
136 CS · 6.2/m
ttv Reportyi1#A J
Master Yi · Jungle
6 / 7 / 3
56.3% KP
10,274
18.7% share
9,998g
144 CS · 6.6/m
DARKWINGS#NA3
Sylas · Mid
6 / 4 / 3
56.3% KP
16,015
29.2% share
8,839g
154 CS · 7/m
loveTG#9877
Miss Fortune · ADC
1 / 6 / 5
37.5% KP
11,632
21.2% share
6,943g
134 CS · 6.1/m
Destiny2007#BUI
Rell · Support
0 / 6 / 8
50% KP
4,018
7.3% share
5,552g
23 CS · 1.1/m
Red side
VictoryG2 Egghead#Bald
Rumble · Top
3 / 5 / 7
33.3% KP
13,625
16% share
8,432g
155 CS · 7.1/m
Ninkey#300
Kindred · Jungle
6 / 1 / 13
63.3% KP
20,010
23.6% share
12,920g
222 CS · 10.2/m
Pobelter#NA1
Akali · Mid
8 / 1 / 5
43.3% KP
21,477
25.3% share
10,869g
190 CS · 8.7/m
ttv tewbone#sub
Draven · ADC
12 / 4 / 1
43.3% KP
25,288
29.8% share
15,794g
198 CS · 9.1/m
REDEMPTION#lmao
Leona · Support
1 / 6 / 12
43.3% KP
4,559
5.4% share
6,730g
22 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
