Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Aatrox
Defeat
Ranked Solo/Duo · 152 days ago
3 / 6 / 4
K / D / A
43.8%
Kill participation
562.6
Damage / min
11,508g
395 gold / min
22
3 placed · 5 cleared
205
7 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
1
Herald
4
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatbvig#bvig0
Gragas · Top
4 / 10 / 5
56.3% KP
27,172
27.6% share
11,864g
207 CS · 7.1/m
Rabble Arouser#EUW
Aatrox · Jungle
3 / 6 / 4
43.8% KP
16,389
16.6% share
11,508g
205 CS · 7/m
Hawkella#YSK
Qiyana · Mid
2 / 6 / 3
31.3% KP
13,613
13.8% share
9,959g
212 CS · 7.3/m
kamilinio#EUW
Kog'Maw · ADC
6 / 8 / 1
43.8% KP
35,343
35.9% share
14,732g
251 CS · 8.6/m
BrixZzZ#EUW
Milio · Support
1 / 6 / 6
43.8% KP
6,001
6.1% share
7,694g
29 CS · 1/m
Red side
Victoryno way#333
Irelia · Top
16 / 6 / 3
52.8% KP
33,704
30.2% share
17,992g
293 CS · 10.1/m
anteno#PT1
Jarvan IV · Jungle
8 / 2 / 15
63.9% KP
19,094
17.1% share
14,130g
237 CS · 8.1/m
eeZaZ#333
Aurora · Mid
1 / 2 / 11
33.3% KP
21,857
19.6% share
11,041g
201 CS · 6.9/m
Zireael#EUWW
Ezreal · ADC
8 / 4 / 10
50% KP
25,510
22.9% share
15,266g
254 CS · 8.7/m
Shredder#SHRD
Nautilus · Support
3 / 2 / 23
72.2% KP
11,422
10.2% share
9,945g
36 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
