Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Rengar
Victory
Ranked Solo/Duo · 151 days ago
17 / 6 / 8
K / D / A
59.5%
Kill participation
1,380.4
Damage / min
21,234g
627.6 gold / min
54
3 placed · 20 cleared
312
9.2 CS / min
Objective control
2
Dragons
2
Baron
10
Towers
1
Inhibitors
1
Herald
2
Dragons
0
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatMASTOS CHALL#HLD
K'Sante · Top
6 / 6 / 5
22% KP
16,748
12.7% share
13,226g
229 CS · 6.8/m
PROFANE HYDRA#6X6
Wukong · Jungle
5 / 6 / 10
30% KP
21,122
16.1% share
14,556g
258 CS · 7.6/m
π M π#Pimen
Lissandra · Mid
11 / 14 / 15
52% KP
41,450
31.5% share
15,766g
234 CS · 6.9/m
Certified Random#EUW
Senna · ADC
3 / 9 / 23
52% KP
26,217
19.9% share
15,406g
173 CS · 5.1/m
Ducky x#EUW
Pyke · Support
25 / 7 / 6
62% KP
25,934
19.7% share
14,834g
33 CS · 1/m
Red side
VictoryDJFrytek#EUW
Riven · Top
5 / 8 / 12
40.5% KP
18,688
12.3% share
14,357g
215 CS · 6.4/m
Rabble Arouser#EUW
Rengar · Jungle
17 / 6 / 8
59.5% KP
46,705
30.6% share
21,234g
312 CS · 9.2/m
Xaro#1337
Cassiopeia · Mid
12 / 8 / 12
57.1% KP
39,135
25.7% share
17,416g
281 CS · 8.3/m
General Kregg#VTRM
Ashe · ADC
8 / 13 / 15
54.8% KP
35,513
23.3% share
14,907g
213 CS · 6.3/m
Luonnotar#soul
Seraphine · Support
0 / 15 / 27
64.3% KP
12,391
8.1% share
10,567g
44 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
