Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Fizz
Defeat
Ranked Solo/Duo · 146 days ago
6 / 8 / 5
K / D / A
44%
Kill participation
827.7
Damage / min
13,193g
483.3 gold / min
10
5 placed · 1 cleared
213
7.8 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatMartHR1#EUW
Zilean · Top
2 / 5 / 10
48% KP
14,411
16.1% share
8,424g
140 CS · 5.1/m
67lowbobtimmyL9#67671
Kha'Zix · Jungle
13 / 6 / 0
52% KP
23,676
26.4% share
13,088g
164 CS · 6/m
Rabble Arouser#EUW
Fizz · Mid
6 / 8 / 5
44% KP
22,597
25.2% share
13,193g
213 CS · 7.8/m
Prime Gentleman#0000
Ashe · ADC
3 / 10 / 11
56% KP
18,065
20.2% share
10,797g
174 CS · 6.4/m
LiL TommyG#EUW
Bard · Support
1 / 12 / 14
60% KP
10,765
12% share
8,202g
15 CS · 0.5/m
Red side
VictoryXeltop#GRIND
Camille · Top
10 / 5 / 3
31.7% KP
22,322
17.6% share
13,461g
235 CS · 8.6/m
Silva#EUW2
Karthus · Jungle
7 / 3 / 18
61% KP
33,248
26.2% share
14,557g
274 CS · 10/m
TTV Mandarynnn#guwno
Twisted Fate · Mid
7 / 7 / 11
43.9% KP
19,382
15.3% share
11,958g
168 CS · 6.2/m
Ryuk#adc
Yunara · ADC
12 / 6 / 9
51.2% KP
40,140
31.6% share
17,450g
249 CS · 9.1/m
Walid Georgey#EUW
Nautilus · Support
5 / 5 / 18
56.1% KP
11,817
9.3% share
9,696g
26 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
