Match history
Vi champion portrait

Vi

Victory

Ranked Solo/Duo · 133 days ago

18:16Live Riot data

9 / 1 / 5

K / D / A

50%

Kill participation

582.5

Damage / min

10,089g

552.3 gold / min

13

5 placed · 0 cleared

137

7.5 CS / min

Objective control

Blue side

1

Dragons

0

Baron

4

Towers

0

Inhibitors

1

Herald

Red side

0

Dragons

0

Baron

1

Towers

0

Inhibitors

0

Herald

MATCH STORY

When did the advantage change?

Riot match timeline. Gaps indicate unavailable data.

10. minute · Lillia+545 gold / -3 CS

Difference from the opponent Riot assigned to your role.

15. minute · Lillia+2,160 gold / +9 CS

Difference from the opponent Riot assigned to your role.

Practice notes for your next game

At 15 minutes: +2160 gold and +9 CS versus Lillia.

Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

1 recorded deaths; first at 9:12.

Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.

5 ward placements in the available timeline.

Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.

GoldExact values are available using the time control and list below.02,5225,0457,56710,0890:004:349:0813:4218:16
Vi: 10,089

Events and purchases

Kill · Varus → Bard
Kill · Corki → Varus
Kill · Vi → Pyke
Kill · Lillia → Bard
Kill · Yasuo → Ahri
Kill · Rumble → Pyke
Kill · Bard → Varus
Kill · Varus → Bard
Kill · Yasuo → Ahri
Kill · Varus → Bard
Kill · Corki → Pyke
Kill · Yasuo → Ahri
Kill · Vi → Varus
Kill · Pyke → Rumble
Kill · Vi → K'Sante
Kill · Pyke → Rumble
Objective · Lillia · Void Grub
Objective · Lillia · Void Grub
Objective · Lillia · Void Grub
Kill · Varus → Bard
Kill · Corki → Varus
Kill · Corki → Pyke
Kill · Pyke → Vi
Objective · Vi · Ocean Dragon
Kill · Bard → Varus
Kill · Vi → K'Sante
Kill · Rumble → Lillia
Building destroyed · Corki · Outer turret
Kill · Vi → Ahri
Kill · Corki → Lillia
Kill · Vi → Pyke
Kill · Varus → Bard
Kill · Corki → Varus
Kill · Rumble → Pyke
Kill · K'Sante → Rumble
Building destroyed · Corki · Outer turret
Building destroyed · K'Sante · Outer turret
Kill · Yasuo → Pyke
Kill · Vi → Ahri
Kill · Bard → Lillia
Objective · Vi · Rift Herald
Kill · Bard → K'Sante
Kill · Varus → Yasuo
Kill · Corki → Varus
Kill · Vi → Lillia
Kill · Rumble → Ahri
Kill · Vi → K'Sante
Building destroyed · Corki · Inner turret
Building destroyed · Rumble · Outer turret

Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.

Blue side

Victory
28 / 11 / 3043,556g · 59,580 damage
PlayerKDA · KPDamageGold · CSItems
Rumble champion portrait

Sniffemonster#0161

Rumble · Top

4 / 3 / 4

28.6% KP

14,251

23.9% share

6,927g

125 CS · 6.8/m

Vi champion portrait

Rabble Arouser#EUW

Vi · Jungle

9 / 1 / 5

50% KP

10,641

17.9% share

10,089g

137 CS · 7.5/m

Yasuo champion portrait

chaos#note

Yasuo · Mid

4 / 1 / 4

28.6% KP

15,465

26% share

7,945g

174 CS · 9.5/m

Corki champion portrait

Mitanoo#TuWee

Corki · ADC

7 / 0 / 5

42.9% KP

11,236

18.9% share

11,486g

172 CS · 9.4/m

Bard champion portrait

PCS Moule frite#MIAM

Bard · Support

4 / 6 / 12

57.1% KP

7,987

13.4% share

7,109g

11 CS · 0.6/m

Red side

Defeat
11 / 28 / 1034,157g · 40,539 damage
PlayerKDA · KPDamageGold · CSItems
K'Sante champion portrait

SMRADOCH ROBO#EUW

K'Sante · Top

1 / 4 / 2

27.3% KP

8,550

21.1% share

6,456g

144 CS · 7.9/m

Lillia champion portrait

PΛRΛBΞLLUM#LENS

Lillia · Jungle

1 / 4 / 2

27.3% KP

5,154

12.7% share

6,546g

133 CS · 7.3/m

Ahri champion portrait

Chill1000#larry

Ahri · Mid

0 / 6 / 0

0% KP

6,159

15.2% share

5,490g

138 CS · 7.6/m

Varus champion portrait

Garfield#liz

Varus · ADC

6 / 7 / 1

63.6% KP

13,486

33.3% share

9,257g

150 CS · 8.2/m

Pyke champion portrait

Tortank#âne

Pyke · Support

3 / 7 / 5

72.7% KP

7,190

17.7% share

6,408g

13 CS · 0.7/m

This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.

Victory — Rabble Arouser#EUW | MacroDiff