Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Aatrox
Defeat
Ranked Solo/Duo · 132 days ago
14 / 6 / 10
K / D / A
80%
Kill participation
1,453.8
Damage / min
15,517g
542.2 gold / min
32
4 placed · 6 cleared
210
7.3 CS / min
Objective control
2
Dragons
0
Baron
5
Towers
0
Inhibitors
1
Herald
2
Dragons
1
Baron
6
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatKichira#REN
Pantheon · Top
6 / 5 / 9
50% KP
35,867
27.6% share
11,587g
208 CS · 7.3/m
Rabble Arouser#EUW
Aatrox · Jungle
14 / 6 / 10
80% KP
41,603
32.1% share
15,517g
210 CS · 7.3/m
sari#GNDM
Katarina · Mid
6 / 7 / 11
56.7% KP
25,773
19.9% share
11,725g
203 CS · 7.1/m
Raen1#Eren
Ashe · ADC
3 / 10 / 6
30% KP
17,584
13.6% share
11,636g
227 CS · 7.9/m
peanut#LEC
Lulu · Support
1 / 6 / 21
73.3% KP
8,897
6.9% share
8,420g
30 CS · 1/m
Red side
VictoryGASSY#TROLL
Sion · Top
2 / 7 / 14
47.1% KP
21,362
16.8% share
9,747g
146 CS · 5.1/m
Owellen#0101
Naafiri · Jungle
11 / 7 / 7
52.9% KP
24,292
19.1% share
14,377g
215 CS · 7.5/m
Tykoul#EUW
Cassiopeia · Mid
7 / 9 / 7
41.2% KP
26,426
20.8% share
12,218g
228 CS · 8/m
Franker#EUW14
Kalista · ADC
11 / 3 / 13
70.6% KP
34,490
27.2% share
19,987g
274 CS · 9.6/m
Żywiec#Orzeu
Neeko · Support
3 / 4 / 21
70.6% KP
20,433
16.1% share
9,881g
28 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
