Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Rengar
Victory
Ranked Solo/Duo · 118 days ago
6 / 1 / 6
K / D / A
48%
Kill participation
534.4
Damage / min
12,661g
522.8 gold / min
27
3 placed · 7 cleared
219
9 CS / min
Objective control
2
Dragons
1
Baron
11
Towers
2
Inhibitors
1
Herald
1
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory百折不挠#QSH
Riven · Top
6 / 5 / 2
32% KP
18,519
23.4% share
12,709g
210 CS · 8.7/m
Rabble Arouser#EUW
Rengar · Jungle
6 / 1 / 6
48% KP
12,941
16.4% share
12,661g
219 CS · 9/m
Tea#2299
Vladimir · Mid
10 / 0 / 1
44% KP
24,263
30.7% share
12,906g
231 CS · 9.5/m
Barsas#BRAND
Brand · ADC
2 / 1 / 5
28% KP
17,129
21.6% share
10,713g
223 CS · 9.2/m
kero ü nehar#EUW
Nami · Support
1 / 1 / 10
44% KP
6,293
8% share
7,585g
23 CS · 0.9/m
Red side
DefeatPoEs tk#EUW
Ambessa · Top
4 / 8 / 1
62.5% KP
18,294
27.1% share
8,133g
173 CS · 7.1/m
zereflol1#1007
Wukong · Jungle
2 / 7 / 1
37.5% KP
10,542
15.6% share
8,240g
130 CS · 5.4/m
Creal#EUW12
Ahri · Mid
0 / 3 / 1
12.5% KP
16,332
24.2% share
7,658g
213 CS · 8.8/m
Kisby Reformed#CHALL
Jinx · ADC
2 / 3 / 1
37.5% KP
9,854
14.6% share
9,820g
213 CS · 8.8/m
Knurble Lux#EUW
Lux · Support
0 / 4 / 4
50% KP
12,570
18.6% share
6,227g
45 CS · 1.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
