Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Senna
Defeat
Ranked Solo/Duo · 115 days ago
4 / 7 / 4
K / D / A
72.7%
Kill participation
734.9
Damage / min
7,300g
344.9 gold / min
37
18 placed · 4 cleared
25
1.2 CS / min
Objective control
0
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatThelordmardigo#EUW
Illaoi · Top
2 / 4 / 1
27.3% KP
12,253
21.8% share
7,575g
190 CS · 9/m
BLQT#EUW
Sylas · Jungle
1 / 11 / 0
9.1% KP
11,217
19.9% share
6,991g
118 CS · 5.6/m
TWTV KAAGAROO#EUW11
Trundle · Mid
1 / 5 / 0
9.1% KP
6,301
11.2% share
7,000g
175 CS · 8.3/m
Creepano#gfghs
Ashe · ADC
3 / 9 / 2
45.5% KP
10,963
19.5% share
8,452g
149 CS · 7/m
Rabble Arouser#EUW
Senna · Support
4 / 7 / 4
72.7% KP
15,556
27.6% share
7,300g
25 CS · 1.2/m
Red side
VictoryBibi4A#0417
Yorick · Top
6 / 2 / 5
30.6% KP
20,445
21.3% share
10,724g
199 CS · 9.4/m
race my mind#drake
Nidalee · Jungle
16 / 1 / 8
66.7% KP
32,177
33.5% share
14,137g
189 CS · 8.9/m
nakuhe790#EUW
Jayce · Mid
6 / 0 / 5
30.6% KP
23,350
24.3% share
11,972g
220 CS · 10.4/m
clicking forward#12321
Kai'Sa · ADC
8 / 5 / 5
36.1% KP
15,060
15.7% share
11,810g
164 CS · 7.7/m
Kiedyś Się UDA#NOOB
Rell · Support
0 / 3 / 15
41.7% KP
5,121
5.3% share
6,243g
14 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
