Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Aatrox
Victory
Ranked Solo/Duo · 111 days ago
7 / 12 / 4
K / D / A
23.9%
Kill participation
630.1
Damage / min
14,071g
380.6 gold / min
36
14 placed · 4 cleared
236
6.4 CS / min
Objective control
1
Dragons
1
Baron
9
Towers
2
Inhibitors
0
Herald
4
Dragons
2
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatBlaZing#Yasuo
Yasuo · Top
5 / 13 / 8
36.1% KP
32,152
24% share
16,895g
280 CS · 7.6/m
Bolin#Losa
Locke · Jungle
12 / 9 / 5
47.2% KP
22,526
16.8% share
17,415g
246 CS · 6.7/m
DJ DRECKISCH#MID
Sivir · Mid
6 / 7 / 9
41.7% KP
28,431
21.3% share
15,710g
306 CS · 8.3/m
xiaolongxia#3223
Kai'Sa · ADC
11 / 9 / 6
47.2% KP
30,978
23.2% share
18,675g
262 CS · 7.1/m
New Earth#144
Gragas · Support
2 / 8 / 19
58.3% KP
19,669
14.7% share
11,689g
51 CS · 1.4/m
Red side
VictoryRabble Arouser#EUW
Aatrox · Top
7 / 12 / 4
23.9% KP
23,292
15% share
14,071g
236 CS · 6.4/m
ツ ツ ツ ツ ツ ツ ツ ツ#10231
Qiyana · Jungle
13 / 12 / 13
56.5% KP
38,789
25% share
19,515g
274 CS · 7.4/m
Stormzzzze#SSJ2
Ekko · Mid
18 / 3 / 13
67.4% KP
44,055
28.4% share
22,630g
346 CS · 9.4/m
Phyroll#ART
Senna · ADC
3 / 6 / 19
47.8% KP
18,842
12.1% share
15,868g
228 CS · 6.2/m
PointCheck#EUW
Xerath · Support
5 / 3 / 14
41.3% KP
30,310
19.5% share
13,753g
82 CS · 2.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
