Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sylas
Victory
Ranked Solo/Duo · 109 days ago
15 / 5 / 8
K / D / A
59%
Kill participation
976.2
Damage / min
17,614g
540.6 gold / min
24
2 placed · 3 cleared
261
8 CS / min
Objective control
2
Dragons
2
Baron
8
Towers
1
Inhibitors
0
Herald
3
Dragons
0
Baron
6
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorytokyodrift#japan
Vayne · Top
3 / 9 / 5
20.5% KP
31,269
21.5% share
11,243g
216 CS · 6.6/m
Rabble Arouser#EUW
Sylas · Jungle
15 / 5 / 8
59% KP
31,808
21.9% share
17,614g
261 CS · 8/m
Dongfang Yuechu#Dao
Sion · Mid
7 / 10 / 6
33.3% KP
29,665
20.4% share
14,398g
223 CS · 6.8/m
love you#5 13
Caitlyn · ADC
13 / 12 / 9
56.4% KP
34,301
23.6% share
19,071g
245 CS · 7.5/m
Unshackled#EUW2
Senna · Support
1 / 12 / 29
76.9% KP
18,198
12.5% share
12,341g
34 CS · 1/m
Red side
DefeatPaIco#NA1
Garen · Top
6 / 7 / 4
20.8% KP
28,055
13.9% share
12,066g
243 CS · 7.5/m
Lurox#Lurox
Naafiri · Jungle
11 / 4 / 12
47.9% KP
52,152
25.9% share
15,592g
243 CS · 7.5/m
ytubzedtanrisi1#YTUBE
Zed · Mid
14 / 9 / 5
39.6% KP
55,800
27.7% share
16,470g
268 CS · 8.2/m
N Y X E S#00001
Seraphine · ADC
12 / 8 / 17
60.4% KP
41,243
20.5% share
16,059g
235 CS · 7.2/m
Xaro#1337
Mel · Support
5 / 11 / 14
39.6% KP
24,196
12% share
10,103g
24 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
