Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Naafiri
Defeat
Ranked Solo/Duo · 106 days ago
4 / 5 / 2
K / D / A
28.6%
Kill participation
508.4
Damage / min
10,508g
397.8 gold / min
14
4 placed · 1 cleared
194
7.3 CS / min
Objective control
1
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
3
Dragons
1
Baron
10
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeati love my gf#rhea
Malphite · Top
5 / 5 / 4
42.9% KP
15,696
19.5% share
10,344g
189 CS · 7.2/m
Rabble Arouser#EUW
Naafiri · Jungle
4 / 5 / 2
28.6% KP
13,430
16.7% share
10,508g
194 CS · 7.3/m
Zerwouak#UwU
Zoe · Mid
0 / 8 / 0
0% KP
12,782
15.9% share
7,571g
193 CS · 7.3/m
SHJY#Lure
Yunara · ADC
6 / 8 / 7
61.9% KP
25,625
31.8% share
15,623g
243 CS · 9.2/m
kero ü nehar#EUW
Pyke · Support
6 / 10 / 7
61.9% KP
12,971
16.1% share
8,602g
20 CS · 0.8/m
Red side
VictorySnowbunny Hunter#XXX
Elise · Top
4 / 7 / 4
22.2% KP
19,845
22.9% share
11,338g
182 CS · 6.9/m
twtv bismanbo#00000
Hecarim · Jungle
15 / 1 / 5
55.6% KP
20,368
23.5% share
16,456g
271 CS · 10.3/m
rar uwu meow#meow
Akali · Mid
11 / 3 / 3
38.9% KP
24,644
28.4% share
13,482g
242 CS · 9.2/m
I want to be at#peace
Kalista · ADC
5 / 7 / 12
47.2% KP
16,272
18.8% share
14,075g
216 CS · 8.2/m
WiIIyrex Fanboy#EUW
Taric · Support
1 / 3 / 22
63.9% KP
5,603
6.5% share
8,945g
42 CS · 1.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
