Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Naafiri
Victory
Ranked Solo/Duo · 106 days ago
16 / 6 / 10
K / D / A
53.1%
Kill participation
1,474.1
Damage / min
16,447g
550.7 gold / min
17
4 placed · 1 cleared
197
6.6 CS / min
Objective control
0
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
4
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatbeWater1#EUW
Anivia · Top
7 / 4 / 7
43.8% KP
25,994
19.3% share
13,060g
214 CS · 7.2/m
Tweek#opzz
Graves · Jungle
8 / 9 / 13
65.6% KP
29,953
22.3% share
14,893g
215 CS · 7.2/m
scythe#gamer
Sylas · Mid
6 / 9 / 9
46.9% KP
27,438
20.4% share
12,229g
199 CS · 6.7/m
CebiKlebi69#EUW
Kai'Sa · ADC
3 / 16 / 5
25% KP
21,660
16.1% share
12,162g
183 CS · 6.1/m
PatkicaA#EUW
Camille · Support
8 / 11 / 11
59.4% KP
29,475
21.9% share
11,745g
42 CS · 1.4/m
Red side
Victoryfallen#0527
Ornn · Top
7 / 4 / 9
32.7% KP
24,431
15.3% share
11,626g
165 CS · 5.5/m
Rabble Arouser#EUW
Naafiri · Jungle
16 / 6 / 10
53.1% KP
44,025
27.6% share
16,447g
197 CS · 6.6/m
twtv sleqzylol#ttv
Kayle · Mid
4 / 9 / 11
30.6% KP
26,527
16.6% share
11,789g
220 CS · 7.4/m
yogurt#gulp
Kalista · ADC
18 / 5 / 10
57.1% KP
45,584
28.6% share
19,194g
265 CS · 8.9/m
end of begining#0009
Bard · Support
4 / 8 / 28
65.3% KP
18,829
11.8% share
11,386g
25 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
