Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kha'Zix
Victory
Ranked Solo/Duo · 105 days ago
11 / 5 / 4
K / D / A
40.5%
Kill participation
882.5
Damage / min
14,134g
540.5 gold / min
17
4 placed · 2 cleared
206
7.9 CS / min
Objective control
2
Dragons
0
Baron
2
Towers
0
Inhibitors
1
Herald
1
Dragons
1
Baron
10
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatAdapt to me#123
Sion · Top
3 / 9 / 1
23.5% KP
27,980
31.9% share
10,582g
240 CS · 9.2/m
zul jin#2028
Graves · Jungle
7 / 7 / 3
58.8% KP
20,843
23.8% share
13,914g
210 CS · 8/m
TURBOSPEEDSTER#EUW
Galio · Mid
3 / 7 / 3
35.3% KP
15,924
18.1% share
8,972g
200 CS · 7.6/m
BunnyBeast#BUNNY
Sivir · ADC
4 / 7 / 0
23.5% KP
17,777
20.3% share
12,077g
232 CS · 8.9/m
FaseFlax#4Jhin
Lulu · Support
0 / 7 / 10
58.8% KP
5,235
6% share
7,134g
12 CS · 0.5/m
Red side
VictoryGarnburgha#9751
Gwen · Top
11 / 4 / 7
48.6% KP
61,308
45.8% share
14,059g
193 CS · 7.4/m
Rabble Arouser#EUW
Kha'Zix · Jungle
11 / 5 / 4
40.5% KP
23,078
17.2% share
14,134g
206 CS · 7.9/m
white enderman#nihao
Qiyana · Mid
10 / 1 / 5
40.5% KP
23,481
17.5% share
15,202g
264 CS · 10.1/m
EL DIABLO#YEN
Mel · ADC
4 / 4 / 5
24.3% KP
15,722
11.7% share
11,548g
222 CS · 8.5/m
13 06 2026#AKZ
Bard · Support
1 / 3 / 15
43.2% KP
10,305
7.7% share
8,226g
10 CS · 0.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
