Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Talon
Victory
Ranked Solo/Duo · 105 days ago
14 / 2 / 4
K / D / A
51.4%
Kill participation
739.6
Damage / min
15,334g
579 gold / min
23
4 placed · 3 cleared
240
9.1 CS / min
Objective control
2
Dragons
1
Baron
6
Towers
0
Inhibitors
0
Herald
1
Dragons
0
Baron
2
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryBATMAN ALGERIEN#FEET
Jayce · Top
11 / 3 / 4
42.9% KP
30,093
31.4% share
14,654g
266 CS · 10/m
Rabble Arouser#EUW
Talon · Jungle
14 / 2 / 4
51.4% KP
19,586
20.5% share
15,334g
240 CS · 9.1/m
Liss The Iceborn#LISS
Lissandra · Mid
5 / 5 / 12
48.6% KP
20,553
21.5% share
12,830g
206 CS · 7.8/m
DS Davitikus#mark
Hwei · ADC
5 / 3 / 12
48.6% KP
20,410
21.3% share
11,836g
197 CS · 7.4/m
TwTv NemonFly#guppy
Alistar · Support
0 / 4 / 17
48.6% KP
5,101
5.3% share
7,575g
22 CS · 0.8/m
Red side
DefeatWhirlwind Yasuo#ttv
Yasuo · Top
4 / 13 / 2
35.3% KP
15,333
17.9% share
10,605g
183 CS · 6.9/m
KC NEXT MIDKING#PANDA
Lee Sin · Jungle
3 / 5 / 5
47.1% KP
14,588
17% share
9,655g
172 CS · 6.5/m
Ilinalping#1245
Lux · Mid
3 / 5 / 6
52.9% KP
22,013
25.7% share
10,088g
191 CS · 7.2/m
TwT#EUW
Seraphine · ADC
5 / 5 / 2
41.2% KP
14,649
17.1% share
11,011g
219 CS · 8.3/m
SMRADOCH RANDOM#EUW
Brand · Support
2 / 7 / 7
52.9% KP
19,086
22.3% share
7,828g
41 CS · 1.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
