Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Rengar
Victory
Ranked Solo/Duo · 103 days ago
15 / 7 / 11
K / D / A
60.5%
Kill participation
1,167.8
Damage / min
21,167g
605.6 gold / min
43
4 placed · 14 cleared
298
8.5 CS / min
Objective control
3
Dragons
2
Baron
11
Towers
5
Inhibitors
0
Herald
3
Dragons
0
Baron
6
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryNiemand#STRBN
Cho'Gath · Top
13 / 5 / 4
39.5% KP
31,015
20.5% share
17,470g
256 CS · 7.3/m
Rabble Arouser#EUW
Rengar · Jungle
15 / 7 / 11
60.5% KP
40,815
27% share
21,167g
298 CS · 8.5/m
Binoculars#APA
Aurora · Mid
4 / 8 / 12
37.2% KP
24,327
16.1% share
13,099g
230 CS · 6.6/m
KräftSmugglarn#EUW
Ezreal · ADC
8 / 9 / 12
46.5% KP
36,096
23.8% share
20,224g
309 CS · 8.8/m
PatkicaA#EUW
Camille · Support
3 / 9 / 15
41.9% KP
19,153
12.7% share
10,953g
33 CS · 0.9/m
Red side
DefeatDucksInTheSea#DK1
Sion · Top
2 / 10 / 5
18.4% KP
24,223
16% share
11,672g
238 CS · 6.8/m
Twight Wheeler#ŠKOLA
Viego · Jungle
13 / 10 / 8
55.3% KP
33,639
22.2% share
16,770g
201 CS · 5.8/m
Xeltop#GRIND
Orianna · Mid
4 / 7 / 13
44.7% KP
28,366
18.7% share
16,169g
311 CS · 8.9/m
Dow9#ELI
Kai'Sa · ADC
17 / 8 / 8
65.8% KP
50,599
33.4% share
22,669g
324 CS · 9.3/m
Retired Grandpa#rmeo
Nautilus · Support
2 / 8 / 26
73.7% KP
14,730
9.7% share
11,140g
27 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
