Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Graves
Victory
Ranked Solo/Duo · 101 days ago
7 / 5 / 13
K / D / A
42.6%
Kill participation
1,269.7
Damage / min
19,155g
574.4 gold / min
40
4 placed · 9 cleared
331
9.9 CS / min
Objective control
2
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
3
Dragons
2
Baron
10
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatGovno Smrdljivo#GOVNO
Anivia · Top
5 / 6 / 9
45.2% KP
35,503
29.1% share
13,966g
246 CS · 7.4/m
TTV BAASHH#EUW
Aatrox · Jungle
6 / 10 / 9
48.4% KP
25,961
21.3% share
14,010g
215 CS · 6.4/m
30pushupperdeath#hard
Akshan · Mid
5 / 9 / 8
41.9% KP
26,954
22.1% share
14,467g
282 CS · 8.5/m
sacoche vespa#2069
Varus · ADC
5 / 13 / 8
41.9% KP
18,608
15.3% share
13,084g
203 CS · 6.1/m
1pyke23#EUW
Pyke · Support
10 / 9 / 10
64.5% KP
14,979
12.3% share
11,328g
29 CS · 0.9/m
Red side
Victory0l1ck0#EUW
Urgot · Top
12 / 6 / 8
42.6% KP
30,150
17.5% share
15,576g
223 CS · 6.7/m
Rabble Arouser#EUW
Graves · Jungle
7 / 5 / 13
42.6% KP
42,343
24.6% share
19,155g
331 CS · 9.9/m
Galați#77251
Malphite · Mid
14 / 5 / 8
46.8% KP
36,429
21.1% share
16,766g
261 CS · 7.8/m
2eveu#CNNO1
Ezreal · ADC
10 / 5 / 10
42.6% KP
46,441
26.9% share
18,015g
252 CS · 7.6/m
Erdote#001
Leona · Support
4 / 10 / 19
48.9% KP
16,977
9.9% share
10,839g
25 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
