Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Singed
Victory
Normal Draft · 101 days ago
7 / 5 / 12
K / D / A
47.5%
Kill participation
943.3
Damage / min
14,258g
473.4 gold / min
29
12 placed · 1 cleared
240
8 CS / min
Objective control
3
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
2
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryRabble Arouser#EUW
Singed · Top
7 / 5 / 12
47.5% KP
28,410
23.1% share
14,258g
240 CS · 8/m
Albin#67676
Vi · Jungle
6 / 6 / 7
32.5% KP
18,127
14.7% share
13,704g
209 CS · 6.9/m
the infinite#api
Azir · Mid
15 / 4 / 2
42.5% KP
31,817
25.8% share
14,483g
218 CS · 7.2/m
Bies#EUW
Jhin · ADC
7 / 6 / 13
50% KP
26,368
21.4% share
14,510g
218 CS · 7.2/m
Voin#uwu
Caitlyn · Support
5 / 7 / 6
27.5% KP
18,384
14.9% share
10,079g
45 CS · 1.5/m
Red side
DefeatYiran#EUW
Aatrox · Top
5 / 11 / 1
21.4% KP
21,422
19.6% share
11,330g
203 CS · 6.7/m
CCXII#212xd
Qiyana · Jungle
9 / 6 / 4
46.4% KP
21,979
20.1% share
15,282g
249 CS · 8.3/m
TheTrueGrateful#6324
Lux · Mid
6 / 10 / 7
46.4% KP
24,142
22.1% share
11,086g
195 CS · 6.5/m
Bobby likes adc#flex
Ezreal · ADC
8 / 7 / 5
46.4% KP
37,113
34% share
13,375g
235 CS · 7.8/m
red#ひ な こ
Soraka · Support
0 / 6 / 15
53.6% KP
4,569
4.2% share
8,089g
28 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
