Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Garen
Victory
Normal Draft · 101 days ago
11 / 1 / 3
K / D / A
41.2%
Kill participation
1,265
Damage / min
13,555g
598 gold / min
22
8 placed · 3 cleared
225
9.9 CS / min
Objective control
1
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
1
Dragons
0
Baron
7
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatDrakenichou#EUW38
Ekko · Top
3 / 11 / 0
18.8% KP
12,847
21.5% share
8,487g
135 CS · 6/m
迪米特里耶#DIMI
Viego · Jungle
6 / 4 / 0
37.5% KP
10,489
17.6% share
10,267g
175 CS · 7.7/m
XJinping Praiser#7747
LeBlanc · Mid
1 / 3 / 5
37.5% KP
12,382
20.8% share
7,547g
169 CS · 7.5/m
Βουράτε Εβραίοι#777
Varus · ADC
4 / 8 / 3
43.8% KP
13,572
22.8% share
10,295g
198 CS · 8.7/m
Maulerzkills#1234
Leona · Support
2 / 8 / 8
62.5% KP
10,335
17.3% share
6,780g
33 CS · 1.5/m
Red side
VictoryRabble Arouser#EUW
Garen · Top
11 / 1 / 3
41.2% KP
28,673
34.6% share
13,555g
225 CS · 9.9/m
Albin#67676
Locke · Jungle
15 / 3 / 3
52.9% KP
15,145
18.3% share
12,749g
188 CS · 8.3/m
the infinite#api
Viktor · Mid
1 / 4 / 5
17.6% KP
15,710
18.9% share
8,759g
189 CS · 8.3/m
Bies#EUW
Jhin · ADC
5 / 3 / 6
32.4% KP
12,950
15.6% share
10,482g
193 CS · 8.5/m
Voin#uwu
Ornn · Support
2 / 5 / 13
44.1% KP
10,467
12.6% share
7,468g
26 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
