Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kha'Zix
Victory
Ranked Solo/Duo · 101 days ago
14 / 2 / 8
K / D / A
59.5%
Kill participation
1,695.3
Damage / min
15,950g
585.3 gold / min
25
2 placed · 6 cleared
239
8.8 CS / min
Objective control
0
Dragons
0
Baron
5
Towers
0
Inhibitors
1
Herald
3
Dragons
1
Baron
7
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatDekap#EUW
Sion · Top
3 / 7 / 6
34.6% KP
21,653
20.7% share
9,827g
185 CS · 6.8/m
Healthy SPD#ly303
Lee Sin · Jungle
6 / 5 / 3
34.6% KP
15,241
14.6% share
10,512g
170 CS · 6.2/m
Yuta Okkotsu#BOAT
Sylas · Mid
9 / 7 / 6
57.7% KP
39,685
37.9% share
12,719g
198 CS · 7.3/m
bulgarian script#exo
Jinx · ADC
6 / 13 / 6
46.2% KP
17,781
17% share
12,469g
162 CS · 5.9/m
596573#EUW
Anivia · Support
2 / 5 / 14
61.5% KP
10,303
9.8% share
8,368g
40 CS · 1.5/m
Red side
VictoryRyuk#adc
Ornn · Top
7 / 4 / 8
40.5% KP
26,832
19.4% share
11,977g
201 CS · 7.4/m
Rabble Arouser#EUW
Kha'Zix · Jungle
14 / 2 / 8
59.5% KP
46,196
33.3% share
15,950g
239 CS · 8.8/m
HackingToTheGate#Stein
Annie · Mid
4 / 9 / 10
37.8% KP
27,038
19.5% share
10,202g
161 CS · 5.9/m
Battle Queen#777
Qiyana · ADC
7 / 8 / 7
37.8% KP
25,574
18.5% share
13,851g
222 CS · 8.1/m
Hungry#444
Rell · Support
5 / 3 / 22
73% KP
12,914
9.3% share
9,996g
19 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
